The changes we needed to make while following the tutorial were:
- In the original,they simply changed the sphere segments from 24 to 8, in Blender, set Segments to 8 and Rings to 4 to duplicate their settings
- The ‘tab’ key takes you into edit mode
- To select the “loop” of faces in Blender, change to face select mode, then Alt-RightClick
- By default, Blender will not extrude along normals, so Alt-e and choose Region (Vertex Normals)
- When they “Create HyperNURBS” we add a Subdivision Surface modifier
- I then added the subdivision modifier with 2 iterations
The original tutorial can be found here.
Leave a Reply
You must be logged in to post a comment.